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Crazy fruits question

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Hi guys, was playing crazy fruits in Quicksilver, not the Green version. When I canceled holds, the "UH Oh!" sound went haywire. In MFME, the sample doesn't change pitch. Why is this? It also is the same with nudges and the start reel landing sounds. MFME counts this as one sample, but games like fast fruits MFME 9 play OK as they should.


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